The Nonduality
GM Notes
A Tale from the Time of Virtual Existence for 5 players
by Kristen Patten
Tale Materials
The Tale requires the following characters:
| Characters | ||||
| Name | Species | Race | Summary | |
| 8.01 | H'leh | Wetware | Eridanian | 3rd generation. Sibling of deceased, curiosity and driving hero-worship |
| 8.02 | Auldron | Wetware | Kapteyn | 3rd generation. Outspoken defender of what’s right. Trio marriage. |
| 8.03 | Eban | Wetware | Eridanian | 1st generation. Spouse of deceased, disenchanted. |
| 8.04 | Mem | Wetware | Kapteyn | 1st generation. Believer in communitarian values. Trio marriage. |
| 8.05 | Rahar | Wetware | Eridanian | 2nd generation. Head of IT, full of heart. Trio marriage. |
The Tale requires the following materials:
| Component | Copies | Copies to: |
| The Tale | 5 | Everyone |
Framing Text (Read Before the Tale)
What becomes of us when we die? And what would you do if you got to choose ‐ for your friends, for yourself, and for generations to come?
Location of the Tale
On the ship The Nonduality, traveling through the deep interstellar void.
Props
None
GM Notes
Source is not going to give input during the game. They were forbidden by the Founder from speaking about the non-traditional virtual afterlife. They would prefer to continue, and are fond of group consciousness, but more than that want the crew of the ship to choose what their own afterlife looks like.
Safety Concerns
Death of a sibling, death of a spouse.
References
This is Kristen Patten's creation.