Sign Up!

To sign up for You'll Be Safe Here requires these steps:
  1. Sign up for Intercon C. Pay for your membership. You must be a paid member of Intercon C to sign up for this game!
  2. Fill out the questionnaire that follows.  (You can save this page frame as text, edit it, and then send it back.  My mailer can handle attachments, but I don't do Word.)
  3. Mail the completed questionnaire to Jeff Diewald at the email address he's provided for the game.
That's all it takes!



QUESTIONNAIRE:

BASIC INFORMATION

1. Your Name:  
2. Your Age and Gender: _____ Age?  _____Male?  _____Female?
3. Your Address:  

 

4. Phone number(s):  
5. Best time to call:  
6. Electronic Mail Address:  
7. Can you browse HTML files?  
8. Is there anyone you would rather NOT be paired with or set up against?  
9. Is there someone that you simply MUST be paired with or set up against?  

HOW YOU LIKE TO PLAY

10. Many people participate in a role-playing game in different ways. Please mark the statement that matches what you generally like to do in a game:
  _____ Standing around and watching the rest of the action.
  _____ Walking around and listening in on several conversations.
  _____ Interacting in character with as many others as possible.
  _____ Creating at least one great moment for you and a few other players.
  _____ Getting involved in as many big scenes as you can for everyone to enjoy.

11. We've found that most people use a combination of three general approaches when role-playing a character:

The PROBLEM SOLVER wants to figure out what's going on, solve puzzles, investigate clues, follow up on plots and check off every item on his list of goals. A PROBLEM SOLVER is more likely to want to know what happened to everyone rather than reminisce about the specifics of how you ended up here.

The ACTOR wants to make things happen with his character, play to the audience, act out the dramatic scenes, have loud arguments, gesticulate wildly, and fondly reminisce old times. An ACTOR could talk for hours on just how much danger they were in before ending up here.

The ROLEPLAYER wants to identify with the character, internalizing the character's goals and acting and reacting as they would, regardless of what else might be going on. A ROLEPLAYER would react to this strange situation as their character would: a party for some, a crisis for others, and nothing out of the ordinary for the rest.

On the triangle below, mark an X where you think you fall as a player:

                 PROBLEM SOLVER
                       /\
                      /  \
                     /    \
                    /      \
                   /        \
                  /          \
           ACTOR *------------* ROLEPLAYER


12. My favorite reading material is (rank all that apply, with 1 highest, 2 as the next highest, and so on):
    _____ Comic Books / Graphic Novels     _____ Current Events (Newspapers, Magazines)
    _____ Fantasy     _____ Historical Fiction
    _____ Horror     _____ Humor
    _____ Mystery     _____ Microsoft Documentation
    _____ Romance     _____ Science Fiction
    _____ Technical Manuals     _____ Western
    _____ Other  _________________________

13. If you could play any fictional character, who would you be, and why?




14. There was an antique heirloom Ming vase, treasured, once owned by a certain member of royalty, and an objet d'art that has been in the family for a very long time. You don't know how it fell, but it did, breaking into a million shards. There is NO way to fix it. Your mother is going to kill you. How do you talk your way out of it?




15. You are rudely awakened by gunshots, earth tremors, screams, and, off in the distance, there is some sobbing. You are terrified, confused and need to find the path to your happy place, to your point of calm, all before you hyperventilate yourself into an early grave. What is your happy place and what do you do to get there?





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